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#point and click

My Brother Rabbit Review

A run-of-the-mill point-and-click adventure.

I'm not too familiar with the point-and-click genre, so I wasn't sure what to expect when I recieved a review code for My Brother Rabbit. From what I do know, having played through the excellent Tormentum: Dark Sorrow and about an hour or so of Double Fine's Broken Age, I doubt My Brother Rabbit is breaking new ground, but it has some cool features. Find out why I think the positives and negatives of My Brother Rabbit result in an average game by watching the included video review or read the text review, if you'd prefer. 

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Lilly Looking Through Review

Another Kickstarter darling finally sees the light of day.

Say what you want about Kickstarter, but it has breathed games into existence that otherwise wouldn’t have had a chance, and allowed artists to construct personal expressions without having to resort to eating dog food to survive.  The end results may not always be extraordinary, but sometimes they are still triumphant, as with Lilly Looking Through, a Kickstarter success that asked for $18,000 and ended up with $33,000+ for a point-and-click adventure starring a little girl with time-traveling goggles.  The game is beautiful, but brief, with amazing art direction and sublime animation.

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Resonance Review

So a scientist, a reporter, a doctor, and a detective walk into a bar...

The point and click adventure game—such a prolific part of PC gaming in the ‘90s—has seen a renaissance in recent years. A large part of that is thanks to the episodic releases of Telltale Games, as well as the proliferation of Kickstarter breathing new life into old IPs. But by and large these games are trading in on gamer nostalgia. You remember Leisure Suit Larry, don’t you? How about Escape From Monkey Island? While revisiting those classic games can be fun, there’s something to be said about having an original title that hits the same beats as those old adventure games. That’s exactly what XII Games has done with Resonance—a new adventure game that could have easily occupied shelf space right next to Full Throttle and Day of the Tentacle.

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Community, Not Publisher, Funds Double Fine Adventure

The next game out of Double Fine Productions will be entirely funded by community pledges.

Sometimes miraculous things happen in the video game community.  Double Fine Productions, creators of cult favorite games like Psychonauts, Costume Quest and most recently Double Fine Happy Action Theater wants to return to their roots and produce a simple “point-and-click” adventure game that they are aptly calling Double Fine Adventure.  Usually a developer would have to rely on a publisher, investors or bank loans to bankroll such a production, but Double Fine has instead decided to reach out to the community to fund the game.

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Jurassic Park: The Game Review

TellTale’s signature style doesn’t do this aging franchise any favors.

The catastrophe that occurred on Isla Nublar back in 1993 was a classic example of Murphy’s Law in action.  Everything that could go wrong did go wrong and it did so with spectacular results that have deeply imbedded themselves in the brains of many a movie goer, including your humble reviewer.  Even though it's been nearly 20 years since it was released I can’t help but smile every time I hear the first few notes of John Williams’ iconic score.  Welcome to Jurassic Park, please don’t feed the animals.

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